Skip to main content
It looks like you're using Internet Explorer 11 or older. This website works best with modern browsers such as the latest versions of Chrome, Firefox, Safari, and Edge. If you continue with this browser, you may see unexpected results.

Anatomy at Ginsburg

Ginsburg offers a variety of resources for the study of anatomy.

Virtual Reality Applications

3D Organon VR Anatomy is the world's first fully-featured virtual reality anatomy atlas. It is a multi-award winning immersive self-discovery experience into the human body. With 3D Organon you can manipulate bones, muscles, vessels, organs and other anatomical structures in an immersive 3D space.

With its network classroom feature, 3D Organon Anatomy allows instructors to create virtual rooms and instruct remotely through virtual reality. Students do not need their own VR headsets to access these rooms, as they can use a dedicated app on their personal devices to engage with the content. In addition, students can access atlases of anatomy information and content right from their phone or PC for independent study.

 

 

Sharecare VR is a real-time simulation of the human body. Sharecare VR allows students to freely navigate and explore an anatomically accurate 3D model of the human body, its organs, and their natural function. Visualize how your body works. Explore organs and systems in a fully immersive 3D environment.

Augmented Reality Applications

Using Microsoft's Hololens technology, Holoanatomy is a project demonstrating the capabilities of Hololens and augmented reality technologies in anatomy education. Developed through a partnership between Microsoft, Case Western Reserve University, and Cleveland Clinic, Holoanatomy may very well be an indication of a mixed-reality future in anatomy education.